“I knew that creating a work chair is one of design’s greatest challenges, an intimidating project in every possible way,” says Swiss designer Yves Béhar. “There is no place to hide in a chair. Every part serves a structural or tactile purpose.” Béhar didn’t have to look far from his adopted home of San Francisco for the inspiration of his Sayl Chair (2010). The geometry of the suspension system on the Golden Gate Bridge can be seen in the airiness of the Sayl’s signature back. The name reflects the sailboats that pass beneath the famous bridge, and replacing the “i” in “sail” with a “y” is a nod to the chair’s innovative Y-Tower™ structure. Low-cost but high-concept, the Sayl was almost three years in the making and has achieved the prestigious Cradle to Cradle Silver certification. Although 90% recyclable, the Sayl is no throwaway: It comes with a 12-year warranty and is shipped as two pieces in a single box that’s half the chair’s size for minimal transportation impact. Sayl is available with fixed or adjustable seat and arms. To assemble, simply lock the chair into the base – no tools required. Made in U.S.A.
Four-setting tilt limiter for adjusting tension and range.
Fixed seat depth (16") or adjustable seat depth (16"–18").
Fixed or adjustable arms (latter move 4" vertically, 1.5" horizontally and 2" front to back with arm pads that pivot 11 degrees inward and outward).
"Design brings stories to life," said Yves Béhar in 1999. Today, that idea is no longer breaking news, but Béhar was one of the first to talk about the narrative content of form and the emotional connection between person and object. In the decade since, he has become one of the heroes of the design world by performing extraordinary feats of design that fuse poetry with technological innovation.
Through fuseproject, a San Francisco-based design and branding firm, Béhar has won international recognition for his work with Herman Miller, Toshiba, Nike, Microsoft and Mini Cooper. But the Swiss-Turkish designer views his role as something more than product development. "I believe design's purpose is not only to show us the future," he states, "but to bring us the future." Read more >